If you find any problems (other than those mentioned in the descriptions), please let me know. Thanks!
Link | Added Features |
---|---|
Version 0 | The original application, not an applet at all. |
Version 1 | This version just sets up a "Hello, Web!" applet. |
Version 2 | The paint routine is modified to display something more like the final product. |
Version 3 | The init method is introduced to initialize the array, and the paint method is modified to just do the painting. |
Version 4 | This version adds a button. To put the button where we want it (so that it doesn't get covered over by ovals), we introduce a layout manager. The layout manager, in turns, forces us to use a canvas. |
Version 5 | Gets the size of the canvas and uses it, rather than assuming the size of the applet. Requires Java 1.1 or better. |
Version 6 | Make the button "Step" button active. This involves adding an ActionListeneractionPerformed. |
Version 7 | Merge in the code for the actual Life game, wreaking havoc and causing changes too numerous to mention. |
Version 8 | Create a separate thread to run Life, so that we can change the "Step" button into a "Stop/Go" button. |
Version 9 | Add the ability to click on any cell on the board to change its color. |
Version 10 | Final version. Add some handy buttons and some TextField controls. |